of Dronescouting ZvP
Hi - I just had this
ridiculously satisfying game in which the
Protoss simply straight out died to my Dronescout. I'll explain you why:
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| Hatchblock vs Nexusfirst |
In general a
Dronescout in ZvP is considered to be retarded because you sacrifice economy to see things you would have scouted with
Lings and
Overlords anyways. It's a reasonable point of view though I am not a fan of sitting back. I am
rather playing the offensive part.
Basically what you do is send your Drone out at
13supply (
normal 14 pool -> hatch asap) and you scout.
So what adventages am I gaining from this?
There are
alot of advantages that -
in my opinion - are way bigger than one drone mining 100 minerals in early.
First advantage is the most obvious one. You get an
early scout that can't be denied by the Protoss so you can instantly know whether he
FFE'd or
not. In that case (
of him not going FFE and something funky instead) you can instanly adapt and you are
not cought off guard by funky randomness.
A good example for that would've been
qxc.SaSe vs (
someone) at
Dreamhack Winter in which he went
1 gate 1 gas 1 forge +1 zealots WITHOUT a wall! An early scout would've helped out (someone) alot in order to figure out what's coming!
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| Hatch cancel into win |
Next perk you get from scouting early is the ability of building a hatchery. I have two exact replays that can be used as an example to show you the strength of building a hatch (
scroll to the end if you want to watch them).
When doing this your opponent can do
two things. Either he goes for a Nexus first or for a forge first into Nexus. You counter both of them differently.
A Nexus first is basically a free win (
as you can see in picture).
You
immidiately block his wall (
which is not even in construcion yet)
with the Hatchery. The Protoss will be
forced to either build alot of cannons or pulling probes.
With your
14 pool you are able to reinforce
the f***ed up wall with Zerglings. You can
slip in 6 Lings and a Drone to be a major pain in the ass without the protoss being able to stop it. From there on out you basically try to
kill as many Probes (
and in generally all the free sh*t) you can get 'cause
as soon as the Stalker spawned you are not able to harras any further.
The Protoss is forced into a really bad economy and tech. He will
probably try to come back with DT's or in general a stupid 2 base allin.
Important: Scout the wall after running in with an additional Ling (
or OL)
in order to see whether you are able to follow it up with Roach pressure or even a Baneling bust.
 |
| blocked nat forces 2 more cannons |
This particular strat
does not work against
Forge into Nexus though. In order to still make your
Drone worth while you can still try to block his natural in order to delay his Nexus by
ALOT.
If you are able to get a queen you won by default. The queen will allow you to place a
tumor which is delaying the
Natural forever (
no joke). You are only able to get the
Queen out if your Hatchery has around
60% health left when it finnishes otherwise
I would advice to cancel the Hatchery and build an Evolutionchamber instead (
in the still existing creep).
Here are two replays in which I successfully pull of a block.
Natural Block
Wall Block
Acer.Nerchio with ChanManV explaining Hatchblock
I hope you enjoyed this post - Myu