Meteoroids are crushing into Soviet Russia, the Pope decided to step back from being just that and here in germany an eighteen year old teenager still strifes for the top of the Starcraft II ladder.
In less than 30 days Starcraft II: Heart of the Swarm is going to be released and therefore a new chapter in my Starcraft 'career' will be made.
I don't really want to look back to Wings of Liberty all too much because I personally disliked it more and more towards the end of the game. The direction WoL was heading at is just not my style of play. It was heavily relying on camping and just massing up the ultimate deathball of doom for all of the three races so I stepped away from it as soon as possible, meaning when the Beta was finally playable without one second of delay from europe and eventhough the delay is still existing the game is more playable now.
So let's talk Heart of the Swarm and my possibilities of doing well in that game.
First of all I like where Blizzard is taking Zerg, they moved alot of stuff to the Hatcherytech and enable me to tech up way faster where I normally was "I have to wait for the Lair to finish, now I have all this gas to not do stuff with" I can just go for burrow and overlordspeed while the Lair is morphing. That change gives Zerg more abilities to get active early as supposed to waiting for those upgrades way after the Lair is done.
The Swarmhost is a cool utility unit that can be used reactionary in ZvP to counter openings with a Robotics and possibly be a core unit in latergame ZvZ because of their free units that trade exceptionally with the basic Roach Hydra composition.
Vipers in combination with Ultralisk and Hydralisk do a great army against lategame Mech in ZvT and combined with Infestors, which is arguebly a bit harder to control, they could form the ultimate weapon of Zerg against Protoss, Terran and in our Mirrormatchup.
The buff to the Mutalisk and the Hydra also plays directly into my hands because it supports the style of play I used to play before HotS was even announced, being super aggressive ZvP tactics with late/midgame mass Mutalisktransitions to kill an army that is not relying on Archons aswell as beating Archon Immortalheavy three base pushes with Hydras and also utilising Hydras in combination with Banelingdrops.
All in all I am super happy about the game at this point in time and I hope with the release of the game the annoying delay will go away and I'll be able to play at 100%. As far as that goes I am trying to gather new replays but it's decently hard because I still suck really hard at this new game and I wouldnt like to have replays of me out there in which I am super bad.
~Myu